![]() You may not decompile, reverse engineer or disassemble this software and any executable part of this software. You are not allowed to sell this software! You may distribute an unlimited number of unmodified, copies of the software to anyone you wish ! This software is the property of Hrg Nenad () and its suppliers and is protected by copyright law and international treaty provisions. The AutoHideMouseCursor - End User License Agreement For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.The program AutoHideMouseCursor does not read any data from the computers on which it is installed, it does not collect or use them or process them in any other form that you don't want, this applies especially to the personal data! ![]() ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ![]() ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |